Upon further reflection I don't feel the data base had any harm, the invalids got rerun till they validated, the harm was to the amount of data processed and it was very small, in my case it was 1 or 2%.
but won't increase productivity to the point that it would be competitive with gamma ray tasks in terms of credit reward.
Since I got exasperated with keeping all my gpu's busy with Gamma Ray #1 tasks I have turned on "all" the GPU tasks I could I identify.
What combination of cpu and gpu amounts should I be running to maximize unit production?
It is clear that up to 3 tasks on the gpu's are not pegging the gpu utilization to 100%. Any advice?
Tom M
A Proud member of the O.F.A. (Old Farts Association). Be well, do good work, and keep in touch.® (Garrison Keillor) I want some more patience. RIGHT NOW!
I don't feel a need for an
)
I don't feel a need for an apology the only harm was to the projects data base and it was very small, none of us crunchers suffered any harm.
Upon further reflection I
)
Upon further reflection I don't feel the data base had any harm, the invalids got rerun till they validated, the harm was to the amount of data processed and it was very small, in my case it was 1 or 2%.
Ian&Steve C. wrote: yes it
)
Since I got exasperated with keeping all my gpu's busy with Gamma Ray #1 tasks I have turned on "all" the GPU tasks I could I identify.
What combination of cpu and gpu amounts should I be running to maximize unit production?
It is clear that up to 3 tasks on the gpu's are not pegging the gpu utilization to 100%. Any advice?
Tom M
A Proud member of the O.F.A. (Old Farts Association). Be well, do good work, and keep in touch.® (Garrison Keillor) I want some more patience. RIGHT NOW!