Im just curious if anyone is planning or currently trying to make a optimized app for the latest version?
No clue what you mean.
The App for Mac OS X Intel is the fastest App we have, it's using SSE2 instructions without even the need to detect the CPU type.
The 6.10 Windows App, if you refer to this, is an attempt to bring the Windows Apps up to speed with the Linux and Mac OS X Intel Apps and fix a few problems that are specific to the Windows OS.
What about the PPC app? Any possible improvements for G4 Macs on the horizon?
Nothing specific to PPC.
I think the current code base is pretty much at its limits. We could make another round of compiler testing, tweaking, clock cycle profiling, and may get something like 10-15% on a particular CPU, that's all. Nothing realy dramatic, and nothing that would bring the old PPC of Macs up to par for modern Core2 CPUs.
Currently we get about 1% of all results from Mac OS X PPC systems. This architecture is getting out of fashion, and I'm not sure how much time it is worth to put in in the future.
I will continue to build PPC Apps and support this as an official platform of the project, but as from e.g. general code improvements modern CPUs will usually benefit more than older ones, my guess is that with time the contribution of PPC will fade away.
I will continue to build PPC Apps and support this as an official platform of the project, but as from e.g. general code improvements modern CPUs will usually benefit more than older ones, my guess is that with time the contribution of PPC will fade away.
BM
Mine just did ... finally put it to sleep ... though in its day for awhile the G5 running EaH outran many of the Windows machines I had ...
Mine just did ... finally put it to sleep ... though in its day for awhile the G5 running EaH outran many of the Windows machines I had ...
BM
My old PPC has also been put out to pasture as of Sept. 2008. It's so slow and inefficient relative to the more modern CPUs that running BOINC on it wasn't worth the added energy costs anymore.
Mac 6.01 optimized client?
)
No clue what you mean.
The App for Mac OS X Intel is the fastest App we have, it's using SSE2 instructions without even the need to detect the CPU type.
The 6.10 Windows App, if you refer to this, is an attempt to bring the Windows Apps up to speed with the Linux and Mac OS X Intel Apps and fix a few problems that are specific to the Windows OS.
BM
BM
What about the PPC app? Any
)
What about the PPC app? Any possible improvements for G4 Macs on the horizon?
RE: What about the PPC app?
)
Nothing specific to PPC.
I think the current code base is pretty much at its limits. We could make another round of compiler testing, tweaking, clock cycle profiling, and may get something like 10-15% on a particular CPU, that's all. Nothing realy dramatic, and nothing that would bring the old PPC of Macs up to par for modern Core2 CPUs.
Currently we get about 1% of all results from Mac OS X PPC systems. This architecture is getting out of fashion, and I'm not sure how much time it is worth to put in in the future.
I will continue to build PPC Apps and support this as an official platform of the project, but as from e.g. general code improvements modern CPUs will usually benefit more than older ones, my guess is that with time the contribution of PPC will fade away.
BM
BM
RE: I will continue to
)
Mine just did ... finally put it to sleep ... though in its day for awhile the G5 running EaH outran many of the Windows machines I had ...
RE: Mine just did ...
)
My old PPC has also been put out to pasture as of Sept. 2008. It's so slow and inefficient relative to the more modern CPUs that running BOINC on it wasn't worth the added energy costs anymore.