> For the person who thought of this again...
> Then there's the other problem: A lot of GPUs out there, don't have a fan.
> They have a heatsink with special fins. Fins don't cool as much as a fan
> does!
One problem is an open documentation and a compiler for such a card.
Then the next problem is the number of different cards.
I think the heat is not really a problem. It would melt down with Quake too.
> Hence why I doubt any project around will want to try this.
Yep! But not because of the missing cooling, but rather because of the many clients they have to test, to support and to bugfix -- if they have access to a compiler!
> > > Heck, English is my ONLY human language ...
> >
> > Human? Do you speak Klingon?
>
> FORTRAN, Pascal, VITAL (derivitive of Atlas), DHTML, PHP, etc.
Isn't that all a kind of simplified english?
I mean there is no programming language which uses spanish, german or latin keywords? Not even esperanto is used!
There were a couple of problems identified with using GPUs. DirectX does NOT do scientific programming at all, it is essentially graphics only. There is no standard that is widespread that allows scientific programming (there is an emerging standard, but it is not widely available yet). The data locality is insufficient for efficient GPU use (GPUs like to have all of the data in memory, any miss is a HUGE hit - much slower than a cache miss on the normal CPU), and therefore the GPUs available 6 months ago when the experiment was done would run at 1/10 or less of the speed of moderate CPUs of the same period. It was determined to not be worth the effort at the time. This may change in the future if there are new developments.
> Isn't that all a kind of simplified english?
> I mean there is no programming language which uses spanish, german or latin
> keywords? Not even esperanto is used!
*lol* just a note, but years ago I actually came across a programming language that was based on the Danish language (I even made my own Danish based Basic interpreter for the C64 (or actually more a parser that would act on Danish equavelents of the english keywords/command - and very buggy *lol*))
> For the person who thought
)
> For the person who thought of this again...
> Then there's the other problem: A lot of GPUs out there, don't have a fan.
> They have a heatsink with special fins. Fins don't cool as much as a fan
> does!
One problem is an open documentation and a compiler for such a card.
Then the next problem is the number of different cards.
I think the heat is not really a problem. It would melt down with Quake too.
> Hence why I doubt any project around will want to try this.
Yep! But not because of the missing cooling, but rather because of the many clients they have to test, to support and to bugfix -- if they have access to a compiler!
> > Heck, English is my ONLY
)
> > Heck, English is my ONLY human language ...
>
> Human? Do you speak Klingon?
FORTRAN, Pascal, VITAL (derivitive of Atlas), DHTML, PHP, etc.
> > > Heck, English is my
)
> > > Heck, English is my ONLY human language ...
> >
> > Human? Do you speak Klingon?
>
> FORTRAN, Pascal, VITAL (derivitive of Atlas), DHTML, PHP, etc.
Isn't that all a kind of simplified english?
I mean there is no programming language which uses spanish, german or latin keywords? Not even esperanto is used!
There were a couple of
)
There were a couple of problems identified with using GPUs. DirectX does NOT do scientific programming at all, it is essentially graphics only. There is no standard that is widespread that allows scientific programming (there is an emerging standard, but it is not widely available yet). The data locality is insufficient for efficient GPU use (GPUs like to have all of the data in memory, any miss is a HUGE hit - much slower than a cache miss on the normal CPU), and therefore the GPUs available 6 months ago when the experiment was done would run at 1/10 or less of the speed of moderate CPUs of the same period. It was determined to not be worth the effort at the time. This may change in the future if there are new developments.
BOINC WIKI
> Isn't that all a kind of
)
> Isn't that all a kind of simplified english?
> I mean there is no programming language which uses spanish, german or latin
> keywords? Not even esperanto is used!
*lol* just a note, but years ago I actually came across a programming language that was based on the Danish language (I even made my own Danish based Basic interpreter for the C64 (or actually more a parser that would act on Danish equavelents of the english keywords/command - and very buggy *lol*))