Worms Armageddon vs. BOINC

Malik Petr
Malik Petr
Joined: 26 Feb 05
Posts: 5
Credit: 134303
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Topic 188147

It may sound strange, but every time I play Worms Armageddon (v3.6.22.1) I find something like this in the message window.

My OS: MS WindowsXp, SP2

--- - 2005-02-28 12:59:32 - Starting BOINC client version 4.19 for windows_intelx86
Einstein@Home - 2005-02-28 12:59:32 - Project prefs: no separate prefs for home; using your defaults
Einstein@Home - 2005-02-28 12:59:32 - Host ID is 48785
--- - 2005-02-28 12:59:32 - General prefs: from Einstein@Home (last modified 2005-02-26 13:16:31)
--- - 2005-02-28 12:59:32 - General prefs: no separate prefs for home; using your defaults
Einstein@Home - 2005-02-28 12:59:33 - Resuming computation for result H1_0151.9__0152.2_0.1_T08_Test02_0 using einstein version 4.79
Einstein@Home - 2005-02-28 13:37:33 - Computation for result H1_0151.9__0152.2_0.1_T08_Test02 finished
Einstein@Home - 2005-02-28 13:37:33 - Starting result H1_0151.9__0152.4_0.1_T08_Test02_2 using einstein version 4.79
Einstein@Home - 2005-02-28 13:37:33 - Started upload of H1_0151.9__0152.2_0.1_T08_Test02_0_0
Einstein@Home - 2005-02-28 13:37:39 - Finished upload of H1_0151.9__0152.2_0.1_T08_Test02_0_0
Einstein@Home - 2005-02-28 13:37:39 - Throughput 311 bytes/sec
Einstein@Home - 2005-02-28 16:30:00 - Result H1_0151.9__0152.4_0.1_T08_Test02_2 exited with zero status but no 'finished' file
Einstein@Home - 2005-02-28 16:30:00 - If this happens repeatedly you may need to reset the project.
Einstein@Home - 2005-02-28 16:30:00 - Restarting result H1_0151.9__0152.4_0.1_T08_Test02_2 using einstein version 4.79
Einstein@Home - 2005-02-28 16:54:12 - Result H1_0151.9__0152.4_0.1_T08_Test02_2 exited with zero status but no 'finished' file
Einstein@Home - 2005-02-28 16:54:12 - If this happens repeatedly you may need to reset the project.
Einstein@Home - 2005-02-28 16:54:12 - Restarting result H1_0151.9__0152.4_0.1_T08_Test02_2 using einstein version 4.79
Einstein@Home - 2005-02-28 17:17:01 - Result H1_0151.9__0152.4_0.1_T08_Test02_2 exited with zero status but no 'finished' file
Einstein@Home - 2005-02-28 17:17:01 - If this happens repeatedly you may need to reset the project.
Einstein@Home - 2005-02-28 17:17:01 - Restarting result H1_0151.9__0152.4_0.1_T08_Test02_2 using einstein version 4.79
Einstein@Home - 2005-02-28 17:31:17 - Result H1_0151.9__0152.4_0.1_T08_Test02_2 exited with zero status but no 'finished' file
Einstein@Home - 2005-02-28 17:31:17 - If this happens repeatedly you may need to reset the project.
Einstein@Home - 2005-02-28 17:31:17 - Restarting result H1_0151.9__0152.4_0.1_T08_Test02_2 using einstein version 4.79
Einstein@Home - 2005-02-28 17:35:57 - Result H1_0151.9__0152.4_0.1_T08_Test02_2 exited with zero status but no 'finished' file
Einstein@Home - 2005-02-28 17:35:57 - If this happens repeatedly you may need to reset the project.
Einstein@Home - 2005-02-28 17:35:57 - Restarting result H1_0151.9__0152.4_0.1_T08_Test02_2 using einstein version 4.79

[url=http://einstein.phys.uwm.edu/team_display.php?teamid=2993" title="Fans of Lexa Doig][/url]

Kio
Kio
Joined: 23 Feb 05
Posts: 5
Credit: 5897
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Worms Armageddon vs. BOINC

Interesting. I have no solution, it's all Voodoo to me, but I play World Of Warcraft and have seen that same error sequence. None of my other projects do it, only E@H.

2/28/2005 3:31:27 PM|Einstein@Home|Result H1_0647.9__0648.3_0.1_T04_Test02_0 exited with zero status but no 'finished' file
2/28/2005 3:31:27 PM|Einstein@Home|If this happens repeatedly you may need to reset the project.

My setup: Win XP Pro, AMD 3200+@400, 1 GB DDR@400 in dual mode.

-Kio

Darren
Darren
Joined: 18 Jan 05
Posts: 94
Credit: 69632
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The "exited with zero status"

The "exited with zero status" error is a known issue. It actually resumes where it left off and doesn't really cause an error in the workunit.

Kio
Kio
Joined: 23 Feb 05
Posts: 5
Credit: 5897
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So I can/should ignore the

So I can/should ignore the "restart" request from BOINC under this error?

-Kio

Darren
Darren
Joined: 18 Jan 05
Posts: 94
Credit: 69632
RAC: 0

> So I can/should ignore the

Message 6313 in response to message 6312

> So I can/should ignore the "restart" request from BOINC under this error?

If you look at the log the very next line after the "may need to reset" line should show it "restarting". It's not necessary that you reset the project as long as it keeps restarting itself. It should restart in the same second that it exits with the error - as long as it does that it's ok.

Bernd Machenschalk
Bernd Machenschalk
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Yes. Take a look ate the FAQ

Yes. Take a look ate the FAQ (front page).

BM

BM

Kio
Kio
Joined: 23 Feb 05
Posts: 5
Credit: 5897
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Great thanks =) Didn't

Great thanks =)

Didn't mean to hijack your thread Malik, but it looks like our problem isn't really a problem at all. I'm glad you posted. Thanks and good luck!

-Kio

The Astro Desk
The Astro Desk
Joined: 11 Feb 05
Posts: 2
Credit: 61960
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> It may sound strange, but

> It may sound strange, but every time I play Worms Armageddon (v3.6.22.1) I
> find something like this in the message window.
>

Turn BOINC off when you play games. =) This goes back to the SETI@home classic days. Turn off your DC project when you are playing games. ;) Your games are hogs for CPU power and memory and your DC project despite the low priority is still competing for cycles.

~DC

Crius
Crius
Joined: 23 Feb 05
Posts: 1
Credit: 29458
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I get the same error whenever

Message 6317 in response to message 6316

I get the same error whenever I tell my computer to hibernate or Stand By. So, I guess there are a variety of reasons it happens.

Heffed
Heffed
Joined: 18 Jan 05
Posts: 257
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> Turn BOINC off when you

Message 6318 in response to message 6316

> Turn BOINC off when you play games. =) This goes back to the SETI@home classic
> days. Turn off your DC project when you are playing games. ;) Your games are
> hogs for CPU power and memory and your DC project despite the low priority is
> still competing for cycles.

I've found BOINC to be very good at giving up CPU cycles to anything that needs it. I never shut it down whether I'm gaming or rendering 3D graphics. Sure, BOINC doesn't process as quick when it doesn't get all the cycles it wants, but I never see slowdowns in the other apps.

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