Hi community,
I have not much experiences with E@h..
I would like to crunch with the BRP3cuda32 app on my GTX260 OC (CPU E7600, WinXP 32bit, nVIDIA driver 275.33)..
In the project settings I can choose:
Graphics setting: frames per second (FPS)
Warning: affects CPU consumption! Default value: 20
Graphics setting: render quality
Warning: requires hardware 3D acceleration! Default value: low
Graphics setting: window width (pixels)
Default value: 800
Graphics setting: window height (pixels)
Default value: 600
The GTX260 OC is the secondary GPU in my machine (only for crunching), the screen is connected to the onboard GPU.
So lags or something other are not a problem, so what are the best settings for my machine for max GPU output?
BTW, the GTX260 OC are set 800x600 8bit color in Windows. I guess this are the best settings for max crunching speed, or I'm wrong?
Thanks.
Copyright © 2024 Einstein@Home. All rights reserved.
Which settings for max BRP3cuda32 app performance?
)
I always assumed those project settings only affected the screensaver application. Since you have another GPU running your screen, the screen saver parameters would effect that GPU. There is a small CPU cost of running the screensaver which might have a small effect on your crunching.
The crunching don't care about screen resolution.