more WUs done per day - less credit

Gray Handcock
Gray Handcock
Joined: 11 Mar 05
Posts: 211
Credit: 135,567
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Topic 190991

New Einstein Client

cpu time: 7,474.56
claimed credit: 17.84

Old version of Einstein

cpu time: 19,028.72
claimed credit: 44.19

Basically something is wrong here - science wants me to do more WUs, but gives me less credit for doing this. I am happy to donate the price of electricity for the crunching etc, but would like to have the credits reflect this.

Gray

[B^S] Elphidieus
[B^S] Elphidieus
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more WUs done per day - less credit

use common sense dude.... I'm sure you know math....

and search around the board for remedies instead....

Gray Handcock
Gray Handcock
Joined: 11 Mar 05
Posts: 211
Credit: 135,567
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So I would have to do almost

So I would have to do almost 3 times as many work units to achieve the same credit - sorry, that doesn't seem right. Maths ? Well at MY age I usually grab a calculator, and ideally get someone else to push the buttons... :)

Gray

Pooh Bear 27
Pooh Bear 27
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Hrm, quick math: 19028.72 /

Hrm, quick math:
19028.72 / 7474.56 = 2.545798
2.545798 * 17.84 = 45.42

So in 19028.72 seconds you will make 45.42 instead of 44.19....

Where are you making less?

You calculate by time, not by the result you crunch.

Akos Fekete
Akos Fekete
Joined: 13 Nov 05
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RE: Hrm, quick

Message 26844 in response to message 26843

Quote:
Hrm, quick math:
19028.72 / 7474.56 = 2.545798
2.545798 * 17.84 = 45.42
So in 19028.72 seconds you will make 45.42 instead of 44.19....

;-)

( What about granted credit? )

[B^S] Elphidieus
[B^S] Elphidieus
Joined: 20 Feb 05
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Credit: 12,347,408
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RE: ;-) ( What about

Message 26845 in response to message 26844

Quote:

;-)

( What about granted credit? )

That's why i hate you.... (sweat)

PS: no offence dude.... (blush)

Gray Handcock
Gray Handcock
Joined: 11 Mar 05
Posts: 211
Credit: 135,567
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Hiya Pooh Bear 27 yup,

Hiya Pooh Bear 27

yup, interesting point you make (and thanks for pressing the buttons for this old fogey :) )

I take your point about the value of the seconds in relation to credit. I was thinking value of the WU in relation to credit.

So the time taken affects the value of the work unit - for example if I chose to slow down my cpu somehow, some form of control there, I would actually get more credit per work unit, because it would take longer to be crunched?

But surely science would prefer as many WUs done as possible in as short a time as possible (more effective crunching ?).

If I seem obtuse, bear with me - way too many grey hairs here...

Gray

Michael Roycraft
Michael Roycraft
Joined: 10 Mar 05
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RE: Hiya Pooh Bear 27 yup,

Message 26847 in response to message 26846

Quote:

Hiya Pooh Bear 27

yup, interesting point you make (and thanks for pressing the buttons for this old fogey :) )

I take your point about the value of the seconds in relation to credit. I was thinking value of the WU in relation to credit.

So the time taken affects the value of the work unit - for example if I chose to slow down my cpu somehow, some form of control there, I would actually get more credit per work unit, because it would take longer to be crunched?

But surely science would prefer as many WUs done as possible in as short a time as possible (more effective crunching ?).

If I seem obtuse, bear with me - way too many grey hairs here...

Gray

Gray,

In slowing, or under-clocking, your rig, you would only get more credit until the next benchmark caught the underclock, at which time it would drop your credit/sec accordingly.
In the same vein, if I OC my rig right to the gills solely for the benchies, then scale it back to a more conservative speed for crunching, I will get slightly more credit/sec, until, (again) 5 days later (or whenever I manually run the benchies). If I do this every 5 days, I could maximize the credit return while still maintaining the maximum WU throughput, though on my rig, I already have it clocked so high (reliably) that there is only another 1-1.5% headroom anyway, ambient temperatures permitting.

Michael R.

microcraft
"The arc of history is long, but it bends toward justice" - MLK

Gray Handcock
Gray Handcock
Joined: 11 Mar 05
Posts: 211
Credit: 135,567
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Greetings Michael I was

Greetings Michael

I was wondering when you would appear - I assume you do sleep sometime ? (grin)

I suppose I could have done it the way you suggest, but I tend to be amazingly honest (in my not totally humble opinion), so cannot do that (even if I do enjoy micromanagement...). Thanks for the suggestion.

It just seems weird that I could go to the trouble of (for example) setting up a GUI-free, kernel-optimised, 3 gig-plus brained, seriously skinny linux box (well I can't tweak XP much more than I have - grin ), and then get some bloke come along with a 650 mHz cpu, running Nortons A/V, around 100 pieces of spyware (I have seen it happen...) and doing a WU every 24 hours and that single WU gets him the same credit as (for example), the 6 work units done by my hypothetical box. I appreciate that he has spent 24 hours getting there, and I have spent 24 hours getting my 6 WUs done, but surely 6 WUS mean more to science than one ?

Gray

RDPearson
RDPearson
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I think that part of the

I think that part of the problem here is that living in South Africa we pay exorbitant fees for internet bandwidth. At present it costs the equivalent of US$100 per month for a maximum of 3GB of data throughput. So by running the new client I have got a 300% increase in performance but with no difference in credits earned but yet the costs of transferring the workunits has tripled.

I know that credits dont actually mean anything but it is fun when competing against friends.

It would be been nice to earn the credits per w/u instead of by time.

Pooh Bear 27
Pooh Bear 27
Joined: 20 Mar 05
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Credit: 20,312,671
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RE: It would be been nice

Message 26850 in response to message 26849

Quote:
It would be been nice to earn the credits per w/u instead of by time.


Issue is the size of the WUs varies, quite a bit in this project. So a 20 minute WU is worth the same as a 2 hour WU? That would not fly.

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