I'm not sure if this is a problem

Jim Wilkins
Jim Wilkins
Joined: 1 Jun 05
Posts: 33
Credit: 28426884
RAC: 0
Topic 198388

I am running FPRG4 on my iMac using El Capitan and BPR6 on CUDA. For several days now, I have been getting no FPRG4 tasking but I always get tasking for my CUDA. If I look at the Properties info, it shows FPRG4 at around -10 priority or so and it never increases. Is that because I am running constant CUDA tasks?

Gary Roberts
Gary Roberts
Moderator
Joined: 9 Feb 05
Posts: 5872
Credit: 117415357602
RAC: 35587867

I'm not sure if this is a problem

Your list of projects is quite extensive and there seem to be about 5 that are currently active (based on RAC). By doing both CPU and GPU tasks here, the high productivity of the GPU tasks is probably 'using up' your Einstein resource share. This causes BOINC to perhaps favour any CPU only projects for CPU work in order to try to meet those other projects' resource shares.

If you want Einstein to get more CPU work, you may need to look at the project(s) that are currently doing all the CPU tasks and think about reducing their resource share (perhaps drastically) to the point that BOINC will get around to asking for CPU work here.

As I'm only doing Einstein and Milkyway (and essentially on different machines) I don't get to see these sorts of issues so I don't have the experience to really offer strategies to overcome the problem. I did a bit of looking and found this thread over at boinc.berkeley.edu which is well worth reading in its entirety. The person who started the thread was pointing out that a CPU only project with a 4% resource share couldn't get to the 4% and so was stifling other projects from getting CPU tasks. In the final post, his solution was to reduce the 4% to 1%. Read the whole thread to get all the details.

Cheers,
Gary.

Jim Wilkins
Jim Wilkins
Joined: 1 Jun 05
Posts: 33
Credit: 28426884
RAC: 0

So the GPU is, as you say,

So the GPU is, as you say, using up the Einstein resource share. That's fine with me, I just wanted to make sure the cause was the GPU tasking.

Thanks again,
Jim

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