You guys seem to have Tahiti GPUs - the same sort as I do and I'm getting 100% validate errors on BRP4G as well.
Maybe try to reduce GPU Memory Clock...
The invalid that Gav & I have in common is here. When I go to Gav's 845 host, there is nothing under invalids. Whaaat? It's only been a few days and the workunit is still in progress, so it shouldn't be cleared out of view yet.
The same thing is happening with this workunit on chase1902's 804 host.
Not sure there is any other problems,
That task is inconclusive not invalid, so is under pending.
I have only had one invalidate error in the last week or so.
John
Not sure there is any other problems,
That task is inconclusive not invalid, so is under pending.
I have only had one invalidate error in the last week or so.
John
I never thought to look under pendings and that is where both you & Gavin's 'inconclusive' are resting.
You guys seem to have Tahiti GPUs - the same sort as I do and I'm getting 100% validate errors on BRP4G as well.
Maybe try to reduce GPU Memory Clock...
Yep, all Tahiti's running stock clocks with no temperature or stability issues with the cards or the rest of the system(s) for that matter.
All the BRP4's done by your host were labelled 'invalid' which is not the same as a straight 'validate error'. I think I am correct in saying that tasks marked as 'validate error' don't even make it to the stage of comparison with a wingman's result and so can't be labelled as 'invalid'.
There seems to be more validate errors with the new BRP5 PBxxxx tasks, unless it's just me
You are not alone... And the first round wingmen have been getting them as well.
The previous issue with the validator lead to all results of certain WUs ending up as "validate error"s. As far as I could see, however, the workunits that your "validate error" results came from were completed successfully by other hosts, so this doesn't seem to be an issue with the validator, certainly not the same one.
However, things indeed don't look completely normal, I'll investigate further as soon as I find the time.
RE: Are the results you are
)
They are marked as 'validate error'. Here are some examples
Gord
I am seeing the same thing as
)
I am seeing the same thing as Gord with this host and this.
Normally these hosts are rock solid and only very rarely produce an invalid result.
You guys seem to have Tahiti
)
You guys seem to have Tahiti GPUs - the same sort as I do and I'm getting 100% validate errors on BRP4G as well.
Maybe try to reduce GPU Memory Clock...
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There is another wrinkle:
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There is another wrinkle:
The invalid that Gav & I have in common is here. When I go to Gav's 845 host, there is nothing under invalids. Whaaat? It's only been a few days and the workunit is still in progress, so it shouldn't be cleared out of view yet.
The same thing is happening with this workunit on chase1902's 804 host.
There's something else going on here...
Gord
Not sure there is any other
)
Not sure there is any other problems,
That task is inconclusive not invalid, so is under pending.
I have only had one invalidate error in the last week or so.
John
RE: Not sure there is any
)
I never thought to look under pendings and that is where both you & Gavin's 'inconclusive' are resting.
Thanks for pointing this out.
Gord
Mumak wrote RE: You guys
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Mumak wrote
Yep, all Tahiti's running stock clocks with no temperature or stability issues with the cards or the rest of the system(s) for that matter.
All the BRP4's done by your host were labelled 'invalid' which is not the same as a straight 'validate error'. I think I am correct in saying that tasks marked as 'validate error' don't even make it to the stage of comparison with a wingman's result and so can't be labelled as 'invalid'.
Gav.
RE: RE: There seems to be
)
The previous issue with the validator lead to all results of certain WUs ending up as "validate error"s. As far as I could see, however, the workunits that your "validate error" results came from were completed successfully by other hosts, so this doesn't seem to be an issue with the validator, certainly not the same one.
However, things indeed don't look completely normal, I'll investigate further as soon as I find the time.
BM
BM
Thanks for checking Bernd!
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Thanks for checking Bernd!
I've noticed that the Perseus
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I've noticed that the Perseus arm survey tasks are hanging or taking an excessively long time to complete.