Gamma-ray pulsar search #1 v0.22

[AF>EDLS] Polynesia
[AF>EDLS] Polynesia
Joined: 1 Apr 09
Posts: 24
Credit: 2,273,003
RAC: 0

I finally received my first

I finally received my first units .... I hope they will not go astray ....
By cons, there was no application for a GPU?

otherwise it should be multi-CPU to shorten their duration

Bikeman (Heinz-Bernd Eggenstein)
Bikeman (Heinz-...
Moderator
Joined: 28 Aug 06
Posts: 3,515
Credit: 453,273,226
RAC: 3,524

RE: I finally received my

Quote:

I finally received my first units .... I hope they will not go astray ....
By cons, there was no application for a GPU?

otherwise it should be multi-CPU to shorten their duration

Hi

No, there is no GPU app for the Gamma-ray-pulsar search, yet.

HBE

Conan
Conan
Joined: 19 Jun 05
Posts: 161
Credit: 5,808,481
RAC: 0

I have been checking my work

I have been checking my work units and found that the 250 points awarded for a Gamma Ray work unit is consistent on all work units as long as they are under 30,000 (maybe a bit higher) seconds run time.

I have now had a number that have run for over 40,000 seconds and they have all been awarded 200 points.

This is a huge drop in awarded credit (down to just 17 cr/h) and only hits the longest running work units. In my opinion the work units that take the longest should be awarded the most credit, all other things being equal.

Examples are
240903970
240896941
240982442
240842631
240920846

I still have a number pending of this work unit type.

I have only noticed this on Windows as no task has run this long on Linux yet.

Conan.

[AF>EDLS] Polynesia
[AF>EDLS] Polynesia
Joined: 1 Apr 09
Posts: 24
Credit: 2,273,003
RAC: 0

RE: RE: I finally

Quote:
Quote:

I finally received my first units .... I hope they will not go astray ....
By cons, there was no application for a GPU?

otherwise it should be multi-CPU to shorten their duration

Hi

No, there is no GPU app for the Gamma-ray-pulsar search, yet.

HBE

damage

Richard Haselgrove
Richard Haselgrove
Joined: 10 Dec 05
Posts: 1,935
Credit: 206,561,422
RAC: 231,746

RE: damage Don't you

Quote:
damage


Don't you mean quelle domage?

[AF>EDLS] Polynesia
[AF>EDLS] Polynesia
Joined: 1 Apr 09
Posts: 24
Credit: 2,273,003
RAC: 0

According what I wanted pity

According what I wanted pity that this application as the S6 is not in multi-GPU or CPU.

For example 37 000 sec for 250 pts .... it's a fair bit is knowing when GPU 500 pts ....

Vagn
Vagn
Joined: 3 May 08
Posts: 2
Credit: 6,179,737
RAC: 16,903

Those GRP's that have been

Those GRP's that have been crunched on my Mac have all resulted validation error.
Is that a general Mac app. issue or ?
So until further I have stopped receiving more of these WU's.

tullio
tullio
Joined: 22 Jan 05
Posts: 2,032
Credit: 36,311,817
RAC: 111,880

I got a validation error on

I got a validation error on my 32-bit Linux. A very rare event.
Tullio

Bernd Machenschalk
Bernd Machenschalk
Moderator
Administrator
Joined: 15 Oct 04
Posts: 3,922
Credit: 196,130,842
RAC: 81,202

As BOINC's "Credit New"

As BOINC's "Credit New" system has not shown to work reliably, E@H still assigns credit (and flops estimation) manually on the server side, which requires some fiddling and tuning, especially at the beginning of using a new application.

Also too, we are still tuning the validator.

Please bear with us, we're doing our best.

BM

BM

MAGIC Quantum Mechanic
MAGIC Quantum M...
Joined: 18 Jan 05
Posts: 1,298
Credit: 412,362,427
RAC: 58,958

I have finished 33 GRP's so

I have finished 33 GRP's so far and credits for 23 the others pending and most are 250 credits.

I'm not worried about the credit numbers or time since I always like getting tasks to the newest versions when they start here.

And a couple of my machines still tend to just get GW's so I hope to get some GRP's mixed in on them too.

And yes they seem to run from 13hrs to 18hrs so far on my AMD's 2.8's and 2.9's (XP Pro's and Win7's)

 

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